Explore PatchWork

AN ORIGINAL ANIMATED FILM / IN DEVELOPMENT

The Color Thief.

In a city where color shapes belonging, a girl searching for acceptance discovers what it costs to become someone else.

Approved Maya character concept with sculptural dark curls and a red scarf against Prismara
Maya / visual development

THE STORY

Find your
own color.

Maya believes she must change herself to be loved. As she moves through Prismara, the color she takes from others gives her something she has always wanted, and risks everything that makes her herself.

The Color Thief is in story and visual development. Designs and production methods shown here are exploratory.

CHARACTER DEVELOPMENT

Meet Maya.

The approved character reference guides her silhouette, costume, curl shapes and rich dark-brown complexion. Future 3D work will use this design as its guide.

Approved Maya character design reference showing the fixed deep-brown skin palette, 3D head studies, costume, action poses, grayscale clay studies, and environment explorationsView the full design study ↗

BEHIND THE FILM

Made with tools
we're building.

Our aim is to develop a practical creative pipeline around the film. PatchWork is the first application we're sharing publicly.

01

Modeling the characters

PatchWork is our spline-first modeling application. We plan to use the team's character work to demonstrate its modeling approach.

See PatchWork
02

Animation, rendering & music

Perform Pro, Vivid, and Tsunami Groove Crate are parts of our broader planned production pipeline. We'll add dedicated demonstrations and pages when they're ready.

COMING LATER

ONE STUDIO, TWO STORIES

The film inspires the tools.
The tools help shape the film.

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