Explore PatchWork

PATCHWORK / IN DEVELOPMENT

Spline modeling.
Simplified.

Build characters from curves. Draw splines, connect boundaries, create patches, and shape beautifully smooth forms.

Independent creative tools, built in public.

Approved character art exploration of Maya with deep brown skin, sculptural curls, a red scarf and gold earrings
The Color Thief / Maya concept artwork

A DIFFERENT STARTING POINT

Start with
the line.

PatchWork is a spline-first modeler for artists who think in shapes and silhouettes. Directly place and connect control points, establish patch boundaries, and refine the surface.

01 Draw02 Connect03 Patch04 Refine

Illustration of spline-and-patch construction. Not a screenshot from the application.

Spline / patch topology studyCONCEPT
SPLINE NETWORKPATCH BOUNDARIES
Design study only · Interface captures will be added after artist testing

FROM FIRST CURVES TO CHARACTER

A natural
modeling workflow.

Start with a simple curve network and keep shaping the form. Here's the intended creative progression.

Four-part concept progression, from a spline silhouette to a gray modeled head and a color character illustration
Visual workflow concept · Not an actual application capture

Swipe sideways to see all four modeling stages →

01 Draw splines
02 Connect structure
03 Create patches
04 Refine the form
Approved visual development artwork depicting Maya in her red cloak with a black cat beside Prismara's towers and waterfallsTHE COLOR THIEF / APPROVED MAYA STUDY

THE STORY BEHIND THE TOOLS

The Color Thief

We're building creative software alongside an original animated film. Meet Maya, explore Prismara, and follow the artwork behind the story.

Explore the film

STUDIO NOTES

A work in progress.
Worth watching.

PatchWork is our first featured application. We'll add real modeling tests, interface captures, and development milestones as they're ready. Other creative tools will follow.

No release date announced. Concept art and topology studies are labeled, not represented as software screenshots.

See the film in development